Sci-Fi & Fantasy Book Picks
Curated, monthly-updated top-10 reading lists for tabletop gamers who also love a good book — with an emphasis on stories tied to the games you already play.
Last updated: October 1, 2026
As an Amazon Associate we earn from qualifying purchases. See our affiliate disclosure for details.
Top 10 Popular Sci-Fi & Fantasy Reads
Pulled from Amazon’s overall Science Fiction & Fantasy bestseller chart, with books tied to tabletop and video game universes (Warhammer, D&D, Magic: The Gathering, The Witcher, and similar) prioritized where they appear.
Tie-in to Baldur’s Gate 3, the D&D-based video game — this novel follows the vampire companion Astarion.
A novella set in Rebecca Yarros’s Empyrean series, the dragon-rider world introduced in Fourth Wing.
The sixth main-sequence book in Sarah J. Maas’s A Court of Thorns and Roses series, opening a new arc called The Valkyrie Cycle.
The first book in Rebecca Yarros’s Empyrean series, following a cadet forced into a brutal dragon-rider war college.
The eighth Dungeon Crawler Carl novel, continuing Matt Dinniman’s LitRPG series as Carl’s game-show notoriety keeps climbing.
The seventh book in Sarah J. Maas’s A Court of Thorns and Roses series, continuing The Valkyrie Cycle arc.
Book four of Penn Cole’s The Kindred’s Curse Saga, a romantasy series about a mortal woman drawn into a war among fae courts.
The third book in Rebecca Yarros’s Empyrean series, continuing Violet Sorrengail’s story at Basgiath War College.
The second book in Rebecca Yarros’s Empyrean series, picking up Violet’s second year at the dragon-rider war college.
The first book in Sarah J. Maas’s bestselling romantasy series, following Feyre after she’s pulled into the faerie lands of Prythian.
Top 10 Space Opera Books
Sourced from Amazon’s own Best Sellers in Space Operas chart, in ranked order.
The book that kicked off Matt Dinniman’s LitRPG series, dropping an ordinary guy and his ex-girlfriend’s cat into a sadistic alien game show built from a dungeon beneath their apartment complex.
Book two of the series, following Carl and Donut deeper into the dungeon as the game’s audience and stakes keep growing.
Book three, in which Carl starts turning the dungeon’s own rules and systems against its overseers.
Book four, sending Carl and Donut through a floor built around twisted animal gods and new alliances.
Book five of the series, centered on a deadly, floor-spanning masquerade ball.
Book six, which raises the stakes with a wedding-themed floor and growing interplanetary attention on Carl’s broadcast.
Book seven of the series, continuing the saga as Carl’s notoriety among the dungeon’s alien audience keeps climbing.
A standalone novel about a lone astronaut who wakes up with no memory on a solo mission to save humanity from an extinction-level threat.
Frank Herbert’s genre-defining saga of politics, prophecy, and ecology on the desert planet Arrakis.
Ray Bradbury’s classic dystopian novel about a future society where books are outlawed and firemen burn any that are found.
